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Question by richardzzzarnold · Jun 22, 2012 at 02:45 PM · camerachangetarget

Changing camera target of CarSmoothFollow ( Js to c#)

Hi

I am trying to toggle between three characters and want to change the target of CarSmoothFollow to smoothly transition from character to character as they are each enabled. I have looked at the link---- http://answers.unity3d.com/questions/265193/how-to-change-what-prefab-the-camera-is-following.html---- but there is a problem in that CarSmoothFollow is in C# and I am cant script in c.

I tried doing it like this:

 var Astron_1 : Transform;
 
  if( blah blah blah){
     var AstroCam=(GameObject.Find("MainCamera1").GetComponent("CarSmoothFollow") as CarSmoothFollow);
     AstroCam.target=Astron_1;
     }
     

CarSmoothFollow is in Standard Assets but it doesnt work.

Any idea how I can get it to work ?

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avatar image whydoidoit · Jun 22, 2012 at 02:55 PM 0
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What error do you get?

avatar image zaghaghi · Jun 22, 2012 at 03:03 PM 0
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AstroCam.target=Astron_1 or AstroCam.target=Astron_3 ?

avatar image whydoidoit · Jun 22, 2012 at 03:07 PM 0
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I'm lost - can you help me understand what doesn't work?

avatar image richardzzzarnold · Jun 22, 2012 at 03:56 PM 0
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Hi it keep saying NullReferenceException: Object reference not set to an instance of an object

avatar image whydoidoit · Jun 22, 2012 at 03:58 PM 0
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So either there isn't an object called $$anonymous$$ainCamera1 or it doesn't have a CarSmoothFollow script attached to it.

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