Native Toolkits and Texture
Hi everyone and thnaks for stopping by
Recently I've downloaded The Native Toolkits Asset for my project. My goal is to pick a image from gallery and keep it as an avatar for the player.
So far so good, with an OnClick button event on a Raw Image and the NativeToolkit.PickImage(); , the pop up for selecting the image shows up but the image in question won't stay in the raw image as I don't understand how to store it in the RawImage var, or even in a Texture2D var.
Been searching eveywhere for a solution, here's some links.
https://secondfury.com/nativetoolkit/#PickImage
https://github.com/ryanw3bb/unity-native-toolkit
Thanks a lot
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