All rigidbodies fall through terrain
Any gameobject with a rigidbody component will fall through the terrain. The Terrain has a mesh collider and terrain collider but they still fall through the terrain. I tested a cube with a rigidbody and had it fall on a plane, and it didn't fall through. So there is something wrong with my terrain but i don't know what. The only thing that doesn't fall through the terrain is the First person FPSController. What can i do?
Answer by OctoMan · Nov 27, 2015 at 11:42 PM
Your Gameobjects need collider and rigidbodys. Make sure your colliders are not trigger colliders.
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