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Question by erinsainsbury · Nov 06, 2018 at 09:28 AM · texturelightingmaterialstextures

Lighting not colouring objects consistently,Texture colours inconsistent - one couch yellow, one grey, with same material applied.

I have two chairs which are both UV unwrapped and have the same materials applied, but the in-scene lighting only appears to be affected. I see that the correctly lit chair does not have "Light probes" as an option, where the incorrect chair does, but even if I turn them off it makes no difference.

Comparison of objects before/after lighting loads, the warm yellow objects are being lit correctly: alt text

Here you can see the settings for the correctly lit object (left) and the incorrectly lit object (right):

alt text

I'm very new to this so I'm thinking it's probably something obvious I've overlooked, but really need to figure this out tonight. Any help would be hugely appreciated!

,I have two armchairs with the same material applied, both are UV unwrapped, yet the colours are different. One is more yellow while the other is more grey. I have moved them around in relation to the light source but it makes no difference. I need to replace the grey with the yellow but can't figure out how, I'm super new to this so imagine I've missed something obvious. Please help!

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joined2.png (167.4 kB)
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Answer by erinsainsbury · Nov 06, 2018 at 09:36 AM

And of course after spending hours trying to work it out and carefully putting together my first post, I figure it out immediately!

In case anyone else has this issue - tick the box that says "lightmap static."

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