Generating a plane in front of player infinitly
I'm trying to create a script whereby a plane will be generated as my player reaches the end of the last plane. The concept I'm really trying to get at is a way of replicating the subway surfers generation on levels, so generation of a plane in one axis. If anyone has a method please let me know, and if you can please explain it, thankyou
Answer by OneEyeMaker · Nov 28, 2016 at 06:49 AM
I just put it here: https://dgkanatsios.com/2016/03/07/creating-an-infinite-3d-runner-game-in-unity-like-temple-run-subway-surfers-part-1/
Your answer
Follow this Question
Related Questions
Generating a plane with convex holes (at runtime via code) 0 Answers
Text disappear on OnTriggerExit() 1 Answer
raycast going through walls 0 Answers
Continuing a Dialogue 0 Answers
require(“”) from Node.js in UnityScript 0 Answers