"How to anchor any part of 3d object with the anchor staying in fixed anchored position and follows object if moved whilst maintaining its fixed anchored position to the object?"
Im using ARkit in Unity and have experimented with image anchor which works well. Now Im using object anchor and would like to scan a 3D object from any side (angle) and have an object augment and anchor in the same fixed position no matter which side you scan the object also when I move the the scanned object the augmented object anchors and follows whilst maintaining its same anchored position. So far after scanning the 3D object my model augments but when I move the scanned object the augmented model does not anchor also when I move the augmented model it follows the camera.
Basically when I scan my model I want want my augmented model to cover the scanned model so when I move it the augmented model moves too but if i scan my model from the back, side, top or front i want the augmented model to show in the same position and angle and not follow the camera.
I have tried to alter the object anchor script with similar references from the image anchor script but this has not worked. Coding is not my strength, any suggestions would be greatfull, even better if you know code. Unity, ARkit,