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Question by gsingh93 · Jan 24, 2014 at 12:35 AM · 2dtexture2dsprites

How to create a Texture2D from a sprite asset

I need to change the sprite property of a SpriteRenderer component programmatically. The Sprite.Create() function takes a Texture2D object, which is the sprite image. I have a sprite sheet that is split into sprites automatically by Unity. How do I make a Texture2D object from one of these sprites?

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Answer by amitDklein · Nov 01, 2021 at 07:53 PM

Just use

 sprite.texture

https://docs.unity3d.com/ScriptReference/Sprite-texture.html

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Answer by ibyte · Nov 25, 2014 at 04:14 AM

Check out - http://answers.unity3d.com/questions/651984/convert-sprite-image-to-texture.html

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