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Tsotne991 · Jun 02, 2020 at 11:09 AM ·
2d2d-platformertexture2dsprites
Addressable texture2d
Hello,
I am making a game using Addressable and for some reasons I cant get it working properly with the sliced sprites. In not sliced sprites it works normally, but in sliced sprites it cant recognize the sliced object and gives reference to the hole Texture itself.
PS. In Addition, If Someone would like to suggest using Recourse folder I cant because there are more than 3K different Textures and quit a few of them have same name.
Thank You In advance
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