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My wheel colliders bounce and don't go where I want them
To begin this message, I am a noob at Unity. Having that out of the way, I got a problem. I am designing a race game, but it's not going great. I want to add wheel colliders to the wheels for AI and the user himself. But when I add the wheelcolliders, they don't go where I want them to go (see picture). I can just them with the center-axis adjustments, but if I do that, the wheels get super bouncy and make the car fly. Does anyone know how I can fix this problem? I am following a online tutorial, but they don't have a sollution for this either, please help! Thanks in regards
the fly thing, probably becouse the wheels collide with the car itsself, set the wheels to annother layer and addjust the Physics settings so the layers don't collide with eachother
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