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How can you cancel the current animation?
Hey guys, 
 I'm new to Unity and I just started to program a 2D Game. I used the animator to change between the walk and idle animations. My problem: If I start to walk while the idle animation is still in progress, the walking animation just starts right after the idle animation ends.
 I want to change the animation immediately if the condition is given 
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              You can either use Animator.Play to instantly start playing a state, or set the transition between your states to have no exit time:
Answer by Skwall · Nov 23, 2016 at 01:51 PM
You should uncheck the "Has Exit Time" checkbox in your transition.
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