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Question by varshit · Oct 16, 2016 at 04:01 PM · buttonplayerprefsstorecreateshop

create a store to purchase gameobjects for 2d game like in color switch

Please help me create a store like in color switch. I have created a game and now want to create a shop. I want to have it like this. There should be a lock on each object with price on it and when i press on it if the coins are enough, the lock to go away and gameobject should be shown instead of lock. I have tried it in this way and not very successful or good way i guess. I made a button upon an other button. So when i click the button it checks the amount available and name of the lock will be the price and that amount will be reduced and the button will be uninteractable so that i can press on button below it to get my player object. But problems i faced was 1. It is not efficient enough as i am keeping a button over another button 2. I wasnt able to click the button below even when i was able to make the button above uninteractable 3. Worst part is i cant find a way to save all this in playerprefs. So everytime i open game i have to buy again.

So please help me create a simple store model so that i can have a lock button with certain amount to unlock it and once its done, the object which i purchased should be visible instead of the lock and main of all i should be able to save all this. Please help me slove this. I hope u understood everything. I simply want to create a store like color swith to unlock objects. Thanks in advance

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