Question by
onurberkegur · Jun 13, 2016 at 01:27 AM ·
instantiateclonecodepage
Instantiate question
var circle:GameObject; function Update () { if (circle,transform.position(-8.8,21.8,7)) Instantiate (circle, Vector3(-8.8,Random.Range(-31.0,-32.0),7),circle.transform.rotation); }
I want if my gameobject(circle) position on(-8.8,21.8,8) clone this,but there is problem.I need help guys...
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