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Question by Wolfrik_Creations · Jun 13, 2016 at 12:37 AM · buildbuildingslow

Game takes 3-4 hours to build.

When I build my game, it takes 3, sometimes 4 hours to build. This is annoying because after that I have to wait about an hour for it to upload to Dropbox. (it's 400mb and I have slow internet.)

So if there is one little change that I want to make, or one little multiplayer feature that needs to be fixes, this is impossible. It used to take about 10-20 minutes and that was perfectly fine.

Yes, I know about having public script references, I changed all of "var myScript : MyScript;" to "private var myScript : MyScript;".

I have a question. I have a lot of "static variable myScript : MyScript", does this slow down the build? If so, how can I fix it? It is mandatory that I have these static variables.

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avatar image Wolfrik_Creations · Jun 18, 2016 at 01:51 AM 0
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Bump. Could someone please help me with this? It has been five days.

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Answer by Stefan02 · Jun 20, 2016 at 03:26 PM

After building game open console tab and chose OpenEditor Logalt text

And then try to find what is taking so much MB and try to optimize it


bandicam-2016-06-20-10-37-32-145.jpg (39.6 kB)
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avatar image Dave-Carlile · Jun 20, 2016 at 03:41 PM 1
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Upvote for showing me a feature I didn't know existed.

avatar image Wolfrik_Creations · Jun 20, 2016 at 10:52 PM 0
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I just tried this, the biggest thing is a simple shader that is taking 7.1%, second biggest is the terrain at 5.0%.

Also, why is this marked as best answer? I did not do that.

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Answer by Unity_Package · Oct 12, 2017 at 11:46 AM

Same Problem is with, my game is taking much time to build

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