Question by
Dimilicious · Dec 09, 2015 at 11:34 PM ·
unity 5networkingnetwork
[UNET] How to disable an object across the network
Hi. There is a Canvas in my online scene with buttons on it.I want the clients to be able to click on one of these buttons and make it inactive on all other clients in the network, including the host. If I try to click on the Button from the remote host i get an error in the console: "Trying to send command for object without authority". The Button is non-spawnable and non-player object. Is there any way to update the state of the Button from the remote client across the network?
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