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Question by BusinessPenguin · Oct 01, 2016 at 04:13 PM · movementmovement scriptmovemove an objectsliding

How do I fix my FPS controller from sliding?

https://youtu.be/WMfobtEHoYE

This video shows me with the problem explaining it

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avatar image conman79 · Oct 01, 2016 at 04:56 PM 0
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One strange thing I notice in your movement script is you are using transform.up for forwards/back ins$$anonymous$$d of transform.forward, which in theory should make your capsule move along the Y axis ie. "jump" ins$$anonymous$$d of move forwards.

avatar image BusinessPenguin conman79 · Oct 01, 2016 at 05:02 PM 0
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Yeah for some reason the transform.forward makes my character move up and the transform.up makes him move forward. weird

avatar image conman79 BusinessPenguin · Oct 01, 2016 at 05:34 PM 0
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I see why. It's because you have "Direction" on your capsule collider set to Z, then your gameobject rotated -90 on x axis to compensate.

I don't know if it's related to the sliding but you should change your capsule collider Direction to Y and gameobject x rotation to 0,, and use transform.forward in your script. You'll have to change your camera pos/rot too. I don't know if the sliding issue is related but it might be and it's worth fixing anyway to avoid further confusion!

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