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newb project setup questions
Hi Relating to my first test project. I have setup a new project I'm importing a project that I did in max recently. The textures ARE NOT all in one folder. I used to use ResourceCollector to gather all textures to place into one folder with the max file but that seems to have stopped working in Max2011. File Archiving the file keeps file paths in the max file. Used a script to try to gather all the textures mbResourceCollector but cant work out how to get it to update/strip the paths. Does anyone have ideas on a good utility to update texture paths in max so that they draw straight from a specified directory where the max file is also.
Also having a few problems with undo.
Is this a Unity question, or a $$anonymous$$ax question?
Answer by juiceLoosner · Dec 01, 2011 at 05:00 AM
yes its really a max question but figured that users here might know. cheers
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