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How to localize iOS app name by Unity Cloud build automatically.
How can I localize iOS app name by Unity Cloud build automatically?
I could find some articles that "PostProcessBuild" enable to change "CFBundleDisplayName" but I couldn't do that. Because most of articles are old information.
My development environment is as follows. * Windows, Unity5.4.0b21, Unity Cloud build(for iOS build)
Please help me..
Answer by OguzhanWixot · Sep 02, 2019 at 04:54 PM
@David-Berger do you have any suggestion for this.I'm stack on same way and still searching how can I add localizations for our app.
waiting your answer please... please help out this.
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