Question by
Fantantonio · Jan 16, 2018 at 01:26 PM ·
unity 5colliderunity5colliders
Collision problems
Hi all in this days I'm trying to make just a simple 3d first person parkour so, a simple model jumping up and down of a mountine.
I've some rocks model that are semi inside the mountine object. Mountine object have a mesh collider to be walkable.
The problem is that if I put a mesh collider to the rocks, it seem to be in contrast with the mountine collider so that I've some strange transparent walls where there have to be anything.
If the two models (mountine and rock) are away one from the other, there are no collision problems.
If I delete the rock mesh collision, I've no "transparent walls", so the problem have to be generated from the two mesh colliders when the objects touch each other
How can I solve the problem?
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