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Question by exoxaierist · Jun 30, 2018 at 11:26 AM · 2dtop down

secret pathway [2D, top down]

this is a bit tricky to explain in words but i'll try my best. .my enter key doesn't work so its hard to read too. and my native lang isnt english so there will be errors im trying to make something simillar to a secret pathway that a player can enter from a specific location. when the player goes to the path entrance and press a button (say, "f") then the existing layout of the map would blur, fade, or disappear and a new hidden layout of the pathway will be revealed and the player would be able to move in the pathway( the layout of the pathway overlapses/extrudes from the original layout and the player would be able to go through walls of the original layout via the secret pathway) and come out the other ends. i dont want to transition scenes and i dont want to create the objects for the pathway when the player presses "f" everytime (the objects for the pathway is there from the start , just not visible). what i dont know how to do here is for player's collision for the original map and the secret pathway not getting in the way, and blur, fade or whatever the original map in a uniform way.

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