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Question by techmage · May 18, 2016 at 04:29 AM · uicanvas

How to recieve a callback for when a Unity Canvas is redrawn?

I have a component that is a child of a Canvas hierarchy. I want to run a method on that component only when the canvas is redrawn (i.e it's frame is resized).

How would I recieve a callback for that?

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