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Particle Effect Broken in Game View but ok in Scene View
Hi,
i have a weird problem with the standard asset particle system "smoke". It looks good in the Scene view. But looks weird in the game. (just look at the Image). When i zoom really near in the game view it looks good, but only a little away it looks like this. The whole thing happens since i upgraded to Unity 5.2. Its possible that some graphics options where changed by the update, but i have no idea which. Any hints?
Almost 2 years later, and I have the same issue as you, any solution yet?
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