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Question by lukaskrepel · Jun 09, 2016 at 01:48 PM · c#spritespritesspriterendererspritesheet

Getting name of Spritesheet on runtime with C#? (Not individual SpriteName)

I know we can get the current sprite from a SpriteRenderer, but is there a way to get the name of the SpriteSheet that contains the sprite that is currently being used?

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Answer by FortisVenaliter · Jun 09, 2016 at 04:12 PM

You're looking for the texture field of the sprite.

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avatar image lukaskrepel · Jun 09, 2016 at 05:58 PM 0
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Thanks! That makes sense.

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