Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by evieceli · Jun 08, 2016 at 07:26 PM · linuxcommand-lineheadless

Headless Linux build via command line does not execute. Does work using Unity GUI. v5.3.4p6

I am desperately trying to get my headless Linux 64 build to function using Jenkins. I can manually build this just fine using the GUI Unity yet when I try via command line, it builds but when ran, crashes/core dumps. Here are my parameters. Am I doing something wrong?

// C# example using UnityEditor; class LinuxBuildScript { static void PerformBuild() { string[] levels = {"Assets/Scenes/Menu.unity", "Assets/Scenes/Track1.unity", "Assets/Scenes/Track2.unity" , "Assets/Scenes/Track3.unity", "Assets/Scenes/Track4.unity", "Assets/Scenes/Track5.unity"}; BuildPipeline.BuildPlayer(levels, "StandaloneLinux64" , BuildTarget.StandaloneLinux64, BuildOptions.EnableHeadlessMode); } }

I also am running a windows batch script as follows: D:\Unity\Editor\Unity.exe -quit -batchmode -projectPath "D:\Jenkins\workspace-test\repo\testproj\" LinuxBuildScript.PerformBuild -buildTarget.StandaloneLinux64 -buildLinux64Player "D:\Jenkins\workspace-test\builds\tp" -logfile "D:\Jenkins\workspace-test\builds\log.txt"

I am not asking about any Jenkins related issues. I simply need to know if my build parameters here are OK. Thanks.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Can we use "-popupwindow" command in linux and if yes how to use it? 0 Answers

Render to 'RenderTexture' in 'Headless Mode' 0 Answers

What does the headless build option do? 3 Answers

Show Debug.Log in the console interface with a linux headless build 1 Answer

Memory leak on Linux headless server 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges