Question by
MaturasPL · Sep 18, 2019 at 05:53 PM ·
inputmultiplayerlocalgamepad
How to handle multiple gamepads in new Input System?
Hi, I'm developing a game that's going to have local multiplayer and I need to handle input from 4 gamepads (or 3 gamepads + keyboard). I did some research and found no ways of doing that with the new Input System.
I have InputActionMaps already set, but I can't find a way to determine which of the gamepads sends the input. How can I do that?
Comment
Answer by vonom · Oct 15, 2019 at 01:22 PM
I came across this question while seeking solutions to another problem.
Nevertheless, this video helped me when I had a problem like you - https://www.youtube.com/watch?v=D8nUI88POU8
You've probably already dealt with it. I paste the answer for others with this problem.