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Question by DomKonecny · Dec 02, 2018 at 02:22 PM · webglbrowser

Close tab from webGL build

Hey, is it possible to close the tab with the game from within the webGL build? I mean the same way I would close an apllication with Application.Quit. Thank you

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Answer by BreckCooper · May 12, 2020 at 06:25 PM

Doubt you still need this, but here is the answer for future people looking.

Create a .jslib file and place it inside Assets -> Plugins folder. In this file you can add your javascript like so.

 mergeInto(LibraryManager.library, {
       closewindow: function (){
           window.close();
       }
 }

Now call this from a Unity file like this.

 using UnityEngine;
 using System.Runtime.InteropServices;
 
 public class QuitApp : MonoBehaviour
 {
     [DllImport("__Internal")]
     private static extern void closewindow();
 
      public void QuitAndClose()
     {
         Application.Quit();
         closewindow();  
     }
 }

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avatar image Toscan0 · Jun 22, 2020 at 08:05 PM 0
Share

This don't work for me. It says that closewindow function is missing. Any idea how to fix?

avatar image Janko_O Toscan0 · Aug 12, 2020 at 12:34 PM 0
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@Toscan0 this works for me:

 var CloseWindowPlugin = {
     closeWindow: function ()
     {
         window.close();
     }
 };
 mergeInto(Library$$anonymous$$anager.library, CloseWindowPlugin);

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