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Question by Kqnrad · Jun 05, 2016 at 04:14 PM · androidadmobandroid sdkadvertising

Unity[Android] AdMob error

Hey, I nearly finished my app and wan't to add AdMob ads but if I want to export the project there are always showing up some errors which I can't fix(or don't know how to. Even didn't find something useful in the web)

So, here are the errors:

 CommandInvokationFailure: Failed to re-package resources. See the Console for details.
 C:\Users\business\AppData\Local\Android\android-sdk\build-tools\23.0.3\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/business/AppData/Local/Android/android-sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.unity
 
 stderr[
 AndroidManifest.xml:16: error: Error: No resource found that matches the given name (at 'theme' with value '@style/Theme.IAPTheme').
 
 AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
 
 ]
 stdout[
 Configurations:
  (default)
  v14
  v21
  xhdpi-v4
 
 Files:
   drawable\app_banner.png
     Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
   drawable\app_icon.png
     Src: () res\drawable\app_icon.png
   values\strings.xml
     Src: () res\values\strings.xml
   values\styles.xml
     Src: () res\values\styles.xml
     Src: (v14) res\values-v14\styles.xml
     Src: (v21) res\values-v21\styles.xml
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
   Type drawable
     drawable\app_banner.png
       Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
     drawable\app_icon.png
       Src: () res\drawable\app_icon.png
   Type values
     values\strings.xml
       Src: () res\values\strings.xml
     values\styles.xml
       Src: () res\values\styles.xml
       Src: (v14) res\values-v14\styles.xml
       Src: (v21) res\values-v21\styles.xml
 Including resources from package: C:\Users\business\AppData\Local\Android\android-sdk\platforms\android-23\android.jar
 applyFileOverlay for drawable
 applyFileOverlay for layout
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for transition
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-xhdpi\app_banner.png
 Processing image: res\drawable\app_icon.png
     (processed image res\drawable\app_icon.png: 94% size of source)
     (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
     (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
     (new resource id app_icon from drawable\app_icon.png #generated)
 ]
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
 UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
 UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
 UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()


And the other error

 Google.JarResolver.ResolutionException: Cannot find candidate artifact for com.android.support:appcompat-v7:23.1.0+
   at Google.JarResolver.PlayServicesSupport.DependOn (System.String group, System.String artifact, System.String version) [0x00000] in <filename unknown>:0 
   at AdMobDependencies..cctor () [0x00039] in C:\Users\business\Documents\GooglePlayGames\Assets\PlayServicesResolver\Editor\AdMobDependencies.cs:21 
 UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[])
 

Does anyone know this error because I watched some tutorials and these errors never occured by them.(My Unity version: 5.3.4f1)

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avatar image Supermaster · Jul 29, 2016 at 11:34 AM 0
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I have the same problem. I used previous version of Google $$anonymous$$obile Ads Unity Plugin (v2.3.1) - its ok.

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