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Question by
3l_rayo · Jun 04, 2016 at 05:07 PM ·
dllvisualstudiodllimportreference assemblies
addReference to custom .DLL (VisualStudio)
Hi there!, I have an Engine that i use in diferent games, a .dll. The idea is to use it as a reference in every project, but not put it in the asset folder of every game. can not find the way to do that, in VisualStudio (linked to Unity), addreference is not available, any idea?
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