Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This post has been wikified, any user with enough reputation can edit it.
avatar image
0
Question by Ryanpaulharris18 · Jan 11, 2015 at 06:05 PM · playerloadleveldeathhealth

Death scene/screen on player Health Script Wont work!

using UnityEngine; using System.Collections;

public class global:MonoBehaviour {

 public int currentHealth;
 public int maximumHealth = 100;

 public float hbLength;

 // Use this for initialization
 void Start () {
     currentHealth = maximumHealth;

     hbLength = Screen.width / 2;
 }
 
 // Update is called once per frame
 void Update () {
     ChangeHealth(0);
 }
 
 void OnGUI () {
     GUI.Box (new Rect(10, 10, hbLength, 25), currentHealth + " / " + maximumHealth);
 }

 public void ChangeHealth (int health) {
     currentHealth += health;
     hbLength = (Screen.width / 2) * (currentHealth / (float)maximumHealth);

     if(currentHealth <= 0)
     {
         Application.LoadLevel(9);
 
     }
 }

} I made this Player Health script with the hope to just add a death scene when my health hits 0 but it wont work the health portion works great it is just that it wont load my level, i am new to unity so any help is very appreciated, thanks.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Klarax · Jan 12, 2015 at 03:01 PM 0
Share

is the level added to the build scene settings? and is it 9 in the list?

you can use strings to call your level name.

i.e. Application.LoadLevel("Level_1");

avatar image Ryanpaulharris18 · Jan 14, 2015 at 06:16 AM 0
Share

Ya I did have it under, I got it firstly from a tutorial that's why I dont understand what I did wrong level 9 and I used that application.loadlevel(9) but it didn't work

avatar image Ryanpaulharris18 · Jan 15, 2015 at 02:37 AM 0
Share

Hey GOT IT WOR$$anonymous$$ING!!! ID$$anonymous$$ what was wrong I just played with it forever and it worked, Thank you so much for you reply though

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Player Will not take any damage! 1 Answer

How to add Player health and ability to take damage from a cube? 2 Answers

C# error help ( CS0023 Operator '--' cannot be applied to operand of type 'Stat' 1 Answer

Respawn Player after Health 0 1 Answer

Detect different death sources? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges