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What Motion Sensor Controllers (hardware) have Unity integration?
I have googled and searched for quite a while... I'm sure others are in the same spot as myself.
The list of motion sensor controllers and VR controllers is extremely convoluted. Some are available for use now (Razer Hydra, Leap Motion, Playstation Move) with 3rd party Unity integration. There is a grand plethora of other controllers that are not yet available. Then there are a few that are available but not compatible with Unity.
Are there any of you who are using a motion sensor with Unity (4 or 5) and what controller would that be?
Currently I have: Leap Motion and Razer Hydra (Hydra must get used as they are sold out)
Debating: Playstation Move (having to integrate a Playstation makes this less viable)
I don't want speculative devices. Only those that are known to work and work well. I know there aren't a lot of options but am thinking I've missed a few.
Thanks so much!
Answer by SunnyChow · Jan 07, 2016 at 07:24 AM
What kind of motion detection or we talking about ? If you are talking about a roughly movement direction of the whole image, even a normal camera with OpenCV can do that. Google had done some experiments to make mobile phone into a gyroscope controller (it need user to install web broswer that support gyroscope and you need a server to pair the phone and the game). Kinect is like standard choice. I have developed some application with Kinect 2. It's cool, but it requires a Win8 PC and USB3.0 pot
Sorry, I'm looking for motion sensor controllers that are known to work (ie Razer Hydra). I mentioned Leap because it currently has full Unity integration. I don't need to move the screen or change its orientation. Our VR headset will do that portion. This is strictly for moving a gameObject around in world space. $$anonymous$$ost likely we'll create our own device... I'm looking for hardware already implemented to test with before moving forward. If I have to look at integrating something like the Wii Remote myself that's fine... I was hoping there would be some footwork already done that's available right now.
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