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Question by
guoboism · Jun 08, 2019 at 02:58 AM ·
navmeshagentnavigation
NavMesh Agent updates its path every frame?
I am using gizmos to draw the path of agents to study the inner working of agent. I noticed that the path shown updates every frame, with first point always at the position of the agent.
So it seem that every agent is recalculating the path on every frame?
Isn't it a bit of waste of performance if the world is static?
How to turn of this behavior? I had already set auto_repath to false.
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