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Question by nzeroa · Jun 02, 2016 at 06:16 AM · unity 5compute shaderdirectx 11

Posible Bug with Compute Shaders and DirectX11?

Hi everyone.

I am experiencing some kind of bug. I am using the Capture Panorama Asset on my project. It is quite simple, so no big deal is involved. I have taken several pictures with said asset on the last couple of days but now the following warning appears, stopping me from capturing image or video:

"CapturePanorama requires compute shaders. Your system does not support them. On PC, compute shaders require DirectX 11, Windows Vista or later, and a GPU capable of Shader Model 5.0."

I am running on DX11 so I don't have the tiniest of ideas of what is happening.

Thank you

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Answer by abirpahlwan · Jun 21, 2018 at 02:31 PM

If you are using an Android project, make sure you select Edit->GraphicsEmulation->"No Emulation"

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