Can you make the BundleID different for iOS and Android Targets?
When working inside Unity, if you want to set the BundleID for iOS or Android, you basically do this:
File -> Build Settings… -> Player Settings…
In the Inspector, switch to the “Settings for iOS” tab.
Within the “Other Settings” section: Bundle Identifier relates to the iTunes SKU (eg. com.companyname.mygame)
When you change the BundleID in that page, it also changes it on the 'Settings for Android' page as well.
Is there a method, either within the Unity client or via build scripts, to specify different Bundle IDs for different platforms? I'd prefer to only fire off a single build rather than build, manually edit the config, and then rebuild for the next target platform.
Answer by levelonegames · Mar 27, 2017 at 07:07 PM
Same here! Can somehow set two different Bundle id on Android and iOS? Every idea appreciated!
Your answer
Follow this Question
Related Questions
Android or iPhone - Unique identification of device? 6 Answers
Unity Ipad aspect ratio issue 1 Answer
How to edit Cardboard VR default UI 0 Answers
Codeless IAP works on Testflight But doesn't on release 0 Answers
Animators in Android build 2 Answers