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Question by MechMod · May 30, 2016 at 05:25 PM · c#camera2d

C# orthographic scripting error. Please help.

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Alight, so here is the old script:

 using UnityEngine; using System.Collections;
 
 public class PixelPerfectCamera : MonoBehaviour {
 
  public static float pixelsToUnits = 1f;
  public static float scale = 1f;
  public Vector2 nativeResolution = new Vector2 (240, 160);
  void Awake () {
      var camera = GetComponent<Camera> ();
      if (camera.orthographic) {
          scale = Screen.height / nativeResolution.y;
          pixelsToUnits *= scale;
          camera.orthographicSize = (Screen.height / 2.0f / pixelsToUnits);
      }
  }




And here is the new script. The only problem is that I can't get the new script to run. It keeps pulling up an error. Can someone please help me?

 using UnityEngine; using System.Collections;
 
 public class PixelPerfectCamera : MonoBehaviour {
 
  public static float pixelsToUnits = 1f;
  public static float scale = 1f;
  public Vector2 nativeResolution = new Vector2 (240, 160);
  void Awake () {
      var camera = GetComponent<Camera> ();
      if (camera.orthographic) {
          scale = Screen.height / nativeResolution.y;
          pixelsToUnits *= scale;
  camera.orthographicSize = Screen.height / 2.0f / scale
  camera.orthographicSize = Screen.height / 2.0f / (Screen.height / nativeResolution.y)
  camera.orthographicSize = 1 / 2.0f / ( 1/nativeResolution.y)
  camera.orthographicSize = nativeResolution.y / 2.0f 
  camera.orthographicSize = 160 / 2.0f  = 80;
 }
 }
 }







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Answer by JedBeryll · May 30, 2016 at 06:29 PM

Well many lines are missing a semicolon at the end so you should take care of those and see if there are any real errors.

   camera.orthographicSize = Screen.height / 2.0f / scale
   camera.orthographicSize = Screen.height / 2.0f / (Screen.height / nativeResolution.y)
   camera.orthographicSize = 1 / 2.0f / ( 1/nativeResolution.y)
   camera.orthographicSize = nativeResolution.y / 2.0f 
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avatar image MechMod · May 30, 2016 at 06:44 PM 1
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Thank you. I am so burnt and can't believe I did that. I will resubmit if there are more "real" errors.

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