Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 11 Next capture
2021 2022 2023
1 capture
11 Jun 22 - 11 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Xan1995 · Jul 19, 2015 at 07:02 PM · rigidbodytransformmeshcolliderconvex

Convex NonTrigger Mesh Collider + Rigidbody = weird transform position

Sorry for my bad english

Hello, I'm new in Unity and I don't know if it's normal or a bug.

I have a Space Shooter Sample Project from Unity Technologies and Unity 5 does not Non-convex MeshCollider. OK I turned Convex and everything is fine (transform is 0, 0, 0).

isTrigger sample

But if I have Convex MeshCollider with not Trigger then transform is (-1.421085e-14, 2.235174e-08, 1.788139e-07) and every frame it change x and z value.

isNotTrigger sample

How it is possible and can I fix it?

istrigger.png (410.4 kB)
isnottrigger.png (410.5 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by anueves1 · Jul 19, 2015 at 11:05 PM

Convex meshCollider + rigidbody it's not possible in unity anymore. You should find another way of doing it. Anyway it normally gives a warning.

Cheers.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Xan1995 · Jul 20, 2015 at 02:08 PM 0
Share

Thank you for your answer

Can't use Non-convex $$anonymous$$eshCollider, can't use Convex $$anonymous$$eshCollider... What I can use? This is terrible for newcomer.

avatar image meat5000 ♦ · Jul 20, 2015 at 02:09 PM 0
Share

Use primitives for a moving Rigidbody.

$$anonymous$$esh Colliders are intended for Static objects (but are actually very accurate for super fast collision detection where appropriate, but this can be hard to implement and can be expensive).

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Why I've a gap between meshcolliders? 0 Answers

Is there ANY possible way to use a mesh collider(without convex) with a rigidbody? 1 Answer

Mesh colliders with rigidbody isn't working 1 Answer

Rigidbody and convex mesh collider 1 Answer

Non Convex Mesh Colliders even though there aren't any 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges