Question by
Manyula · Jun 29, 2017 at 01:51 AM ·
movementphysicscharactercontroller
Adding force to direction of a Character Controller?
I want to apply my speed to the forward direction of the character. Previously I've been using two speed values for X and Z, but this has resulted in slowdowns when the character turns while moving.
How would I apply a speed, using CharacterController, to the direction the character is facing? I.e. NOT using a Rigidbody.
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