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Unity 5 - Starting Mecanim Animation At Specific Time
Hi,
I have this game where tiles are spawned in chunks around the player to improve on performance, the trouble is that some of the tiles have animations. When moving around new tiles are generated at different times and therefore the animations are off-sync and look really crap.
My question is, is there a way in which I can get the tiles being spawned in to sync with existing tiles that have that animation.
Thanks for any responses.
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