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Question by Kaiser9321 · May 27, 2016 at 04:54 PM · unity 5light

Why can't I add a light to a script?

I'm new to C# and I'm not very good at it, I'm currently trying to make a light that brightens up, here's the code using UnityEngine; using System.Collections;

 public class LightTestScript : MonoBehaviour {
     public Light LightPoint;
 
     // Use this for initialization
     void Start () {
 
     }
     
     // Update is called once per frame
     void Update () {
         LightPoint.intensity = Mathf.Lerp(LightPoint.intensity, 100f, Time.deltaTime);
     }
 }

I don't know if anything is wrong with it, I've tried dragging and dropping the light into the Light section but to no avail.

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Answer by Mmmpies · May 27, 2016 at 05:49 PM

Light intensity only goes up to 8 anyway so 100 will instantly increase it to max. Also your doing = each time not +=. Really though just try something far more simple like this...

 LightPoint.intensity += 0.3f * Time.deltaTime;


EDIT - By the way your script works, the only thing I changed to get it working in a noticeable way was delete the directional light from the test scene I created and that one line. Dragged the script on the point light and the point light onto the public slot in the inspector, worked first time.

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