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Question by lusas · May 28, 2016 at 01:13 PM · uicomponent

Extending unity component and Adding listener?

Hello,

I would like to extend InputField component so that when the edit is done it calls another function.

Unity allows to subscribe to event by onEndEdit.AddListener(FunctionName) from outside, how can I do this from the inside (as I am extending)?

Regards.

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Answer by DiegoSLTS · May 28, 2016 at 03:05 PM

That AddListener line works from the inside too. If you extend InputField you can access the onEndEdit event since it's a public field of InputField, and derived class inherit all the public and protected fields.

But your question is weird, it sounds like you're adding a feature that already exists, that's what onEndEdit is used for.

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