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This question was closed Jun 01, 2016 at 09:09 AM by MisterGum for the following reason:

The question is answered, right answer was accepted

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Question by MisterGum · Jun 01, 2016 at 02:38 PM · 2dspritebuild-error2d-platformer

Sprites appears corrupted in standalone build, but not editor.

I have been struggling with a problem where my sprites have a corrupted appearance in the standalone build, but not in the editor.

How it look like in the editor: alt text

How it looks like in the WebGL build: alt text

As you can see, the man, rabbit, and ground (all animated sprite) appears broken and blurred in the standalone build. The game work fine otherwise.

This also happens to the window build (but only after it was zipped, for some reason).

Has anyone encountered this problem before? Any help would be much appreciated.

iutr8h.png (125.1 kB)
4lq0pe.png (65.0 kB)
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avatar image MisterGum · Jun 01, 2016 at 09:08 AM 0
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I'm dumb. Turns out all you need to do is to uncheck "Generate $$anonymous$$ip $$anonymous$$ap" and the sprite would be fine.

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