Question by 
               Fredd_Truck · Feb 09, 2020 at 05:57 PM · 
                c#2dunity 2dcollider2d  
              
 
              Why doesn't my box collider work? (Unity2D) 2019.2.13.f1
Hi, I'm about to close a collider trigger to change the scene but it doesn't want to work. I have googled a lot but nothing works, I also made a debug log but even the trigger didn't.
Here is the Code:
 void OnTriggerEnter2D(Collider2D other)
             {
             if (other.gameObject.name ==  "Player")
                 {
                     Debug.Log("Load..");
                     SceneManager.LoadScene(newLevel);
                 }
     
             }
 
 
               Here is a photo of the 2D collider from the inspector 
I have no idea what should work
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