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Exception: "¥øú мãγ ʼnοţ ċâŀľ Ŵåïŧ₣οяЛεжţ₣řåмéΓĕǻđγ άġάĩņ üηţïľ уōц рřеšэⁿť ŷőΰŕ θĺðэşŧ õůţ-šťαήďíπģ ƒřämë"
Exception thrown at 0x00007FFFE81539EC (KernelBase.dll) in AugmentedLab.exe: WinRT originate error - 0x8000FFFF : '¥øú мãγ ʼnοţ ċâŀľ Ŵåïŧ₣οяЛεжţ₣řåмéΓĕǻđγ άġάĩņ üηţïľ уōц рřеšэⁿť ŷőΰŕ θĺðэşŧ õůţ-šťαήďíπģ ƒřämë.'.
This is the error I get, when trying to debug an Mixed-Reality UWP-App on the HoloLens2 with VisualStudio.
It likely says "You may not call WaitForNextFrameReady again until you present your Oldest out-standing frame".
This looks like some sort of UTF-16 encoding issue. But still, what is this error??
Also the App stops rendering (MR-) Canvases after a couple of frames. 3D-Objects and the MRTK-diagnostic tool are still visible, however not rendered correctly (blinking artifacts, stripes, etc).
I'm using Unity 2019.2.21f1, VisualStudio 2019, MRTK 2.1.0 and the NuGet-Package MixedReality.QR 0.5.2102
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