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Question by wilprim · May 28, 2016 at 05:06 AM · unity 52d game

Create a constantly recycling ground tile in unity 2d?

I am trying to create a ground tile that just infinitely auto loops as player moves forward. I have watched this video:

https://www.youtube.com/watch?v=vk5iIlPHhEk

But this was really hard to follow. I basically want to start by making something similar to flappy birds where the ground keeps regenerating... Could someone just point me to something I could learn from?

Thanks!

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