- Home /
isSessionValid() is true but inet disconnected (prime31)
hello,
i have a problem including facebook stuff in a game app. i use prime31's social networking plugin (for ios and android). the problem is - i check if isSessionValid is true to show posting options. when facebook-status is "logged in" in the app, isSessionValid returns true and the options are shown. but if i then disconnect the internet on my phone, isSessionValid still returns true when checking. this allows the player to make facebook posts (to get stuff ingame) without the facebook posts actually made and could lead to unwanted abuse. i dont know how to let the plugin "re-check" if facebook posting is actually possible at all at the moment. any hints? thanks, m.
Your answer
Follow this Question
Related Questions
Unity Social Platform not working correctly? 0 Answers
Prime31 Social Networking error cs1061 and cs 1579 0 Answers
Getting errors when trying to compile with prime[31] plug-ins 2 Answers
Prime31: Posting To Facebook 0 Answers
Getting Game Approved with Facebook publish_actions permission ? 0 Answers