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Question by InfiniteRipple · May 25, 2016 at 09:33 PM · serializationmultidimensional array

Serializing a 2D array

I realize this question has been asked in the past but it has been at least 2 years and I'm praying that another solution has been found.

I have a game that is similar to chess and I'm wanting to make a Save Game option. The problem is the unit locations are saved in a Unit[,].

Is it true that the only way around this is to flatten the array or is there some other solution?

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Answer by IgorAherne · May 25, 2016 at 11:15 PM

The thing with 2D array is they are still linear in memory. Typically, you would indeed, flatten it into a a long stripe, then serialize it into sequence of bytes.

During Loading, re-construct 2D array from those bytes, just like you would any other entity.

Also, check here https://social.msdn.microsoft.com/Forums/en-US/90c98754-2580-404a-81ae-aedba5f2604d/serialize-multidimensional-arrays?forum=csharplanguage

 using System.Runtime.Serialization.Formatters.Binary;  
 ...  
 int[,] theArray = new int[2,3]={...};  
 BinaryFormatter bf = new BinaryFormatter();  
 MemoryStream ms = new MemoryStream();  
 bf.Serialize(ms, theArray);  
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