Android VR. Camera is glitching when i turn
Hey! So i've made a vr app on Android that works with 360 cubemap images. Basically just shows it. The main problem is that when i turn my head left or right i see that picture have a small glitchy overlays on itself till i stop turning. In other words picture is not smooth when i turn. I was wondering is there some way i can fix this problem?
$$anonymous$$y developer said the problem is bad android sdk for unity and we can't change that. I'm not sure it is so.
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