Simple Question: Is the Unity 5.4+ "NetworkLobbyManager" bugged?
Is it bugged?
If NOT bugged, why are none of the newer demos using it (they all use the old NetworkManager, which doesn't even reflect the 5.4/5.5 API docs for the lobby)? It's been an entire version and even the API doc are conflicting/sparse compared to the other multiplayer docs.
I even posted to Unity Answers, support tickets, all ~1 month ago and 100% have gone unanswered or evaded. Creepily, even Google/YouTube only has tutorials on the
It's ok if it's bugged, I just need to know because I've spent about 100 hours on trial-error and cannot get it to work. I need to know so I can stop and use the old system.
Although I sound like I'm complaining, I'm actually just spoiled because your demos/docs are all super awesome, ESPECIALLY the multiplayer docs! :P ..all but preGame (lobby/matchmaking/NetworkLobbyManager). I know you guys will catch up one day, but again just need to know if bugged or not so I'm not wasting time :)
Your answer
Follow this Question
Related Questions
Unity Networking Cannot Join Match - Room Disappears 1 Answer
A lobby room where multiple player can compete with each other 0 Answers
How to use a script to control the nickname of online players 0 Answers
Modifying Unity Network Lobby 0 Answers
CS0030 Cannot convert type 'UnityEngine,Networking.PlayerController' to 'PlayerController' 0 Answers