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Question by xanawa · Jan 20, 2016 at 12:21 PM · androidbuildbugs3dmodel

Windows 10 debug differs from android build

Hi,

I am building and augmented reality application during debug mode on my windows 10 laptop everything works perfectly. When I build my application and install it on my tablet the application contains bugs that were fixed before. Also I am noticing that 3d models are rotation differs from both platforms.

Do you know why whenever I fix a bug and build the application for android the bug still persists?

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Answer by Minemega_19 · Sep 17, 2016 at 04:51 PM

Update your Unity version :D

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