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Question by YOLO_cakes · Oct 05, 2017 at 04:40 PM · audioaudiosourceaudiolistener

3d Sound not working?

So, i've tried checking around but all answers are either out of date or not what i'm looking for.

So basically i'm making a small VR tech demo just to play with some friends and the sounds do not seem to be working properly. I have an audio source on an object that should play on wake and a listener attached to the headset, I thought this would allow it so that if the user is looking to the right of the object, the sound would be louder in the right ear (so that you can track the sound). However, this is not the case, no matter which direction I look the sound plays equally in both sides.

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Answer by FortisVenaliter · Oct 05, 2017 at 07:00 PM

In the Audio Source component, there is a slider that goes from 2D to 3D. It defaults to 2D only. Did you slide it over to 3D?

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avatar image YOLO_cakes · Oct 06, 2017 at 12:12 PM 0
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I spent forever looking at those options and I missed it every time, eventually convinced myself it was not there... No idea how I missed it. Thank you!

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