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Example Unity Web Player Game That Uses WWW.assetBundle
I am curious if anyone has an example, publically accessible Unity web player game that uses WWW.assetBundle to load asset bundles (.unity3d) files at runtime that aren't included in the original Unity game bundle.
I don't really care what the game/app is, just want to be able to see it download unity3d files at runtime.
Thanks!
Answer by Lucas Meijer 1 · Jun 15, 2010 at 09:33 AM
Have fun, it's actually one of the most complicated usages of asset bundles and dynamic loading around. I'm glad you find it useful for learning, we rewrote it about 3 times before we liked it enough. A lot of love went into that example project :)
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