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              This question was 
             closed Apr 27, 2017 at 01:13 PM by 
             Landern for the following reason: 
             
 
            Duplicate: http://answers.unity3d.com/questions/767512/procedural-terrain-1.html
http://answers.unity3d.com/questions/123504/procedural-terrain.html
http://answers.unity3d.com/questions/1093854/c-proceducal-mesh-terrain.html
 
               Question by 
               CloudFs · Apr 27, 2017 at 01:10 PM · 
                terrainprocedurallow polyprocedural-terrainendless  
              
 
              how to generate custom procedural terrain ?
hey guys so I'm making an endless low poly runner so I want to use a noise map that will keep changing and generate low poly terrain each time that the start of it could fit the end of the old one and I want to modify the noise map so that it gives me every time a flat small piece of terrain in the middle so that I can keep spawning road on it I'm completely clewless on how to do that thank you so much
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